Introduce MIT’s free programming language, Scratch, and guide students in creating a code for a simple animation.
Recognise note names and values, and patterns in notation.
Experiment with sounds, beats and variables in Scratch.
Make recordings using technology.
Listen to well-known tunes.
Start from Scratch is one of six Lessons Plans from the Solve strand of CLISTE.
Solve introduces students to problem-solving using both coding and non-coding based projects.