Make a Game

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Help students to identify elements of games and work as a programmer to create their own online game.

LESSON PLAN: 5th-6th CLASS

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worksheets

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extension activities

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10-question quiz

Lesson Plan Objectives

Create simple animations using Scratch.

Recognise control elements in a programme.

Understand what a variable means.

Explain what a programmer does.



The Solve Strand of CLISTE

Make a Game is one of six Lessons Plans from the Solve strand of CLISTE.

Solve introduces students to problem-solving using both coding and non-coding based projects.